El Peep Ynamoot

By A. J. Mako

Release 1

Visit the home town of the illustrious space adventurer Harold “Ace” Gibson, his trusty companion Stella Finkbinder, and their high school science teacher Professor Emilio Xylander.

While browsing the Internet you saw the name and immediately had to find out what it was all about. A Google search turned up pictures of some hippies prancing around in the woods in skimpy clothes and a short description: “At one commune, located in the Pacific Northwest, the sign read ‘E. L. P. E. E. P. Y. N. A. MOOT.’ None of the residents would explain what it meant.”

You found no evidence of the place in Wikipedia or Google Maps. Even after hours paging through old atlases and encyclopedias at the library you failed to confirm the existence of any place called El Peep Ynamoot.

One day, out of the blue, you got an email containing an offer you couldn’t refuse — a once in a lifetime, free, personal, virtual tour of the Village of El Peep Ynamoot, Washington. Before you could stop yourself, you clicked on the link and found yourself deposited on a road in the middle of a forest.

El Peep Ynamoot was created with Inform and has IFID E6FAD485-A7C3-4DC5-A2CF-0BB075E384FC.

To play a work of interactive fiction like this one, you need an interpreter program to run the game file. Many are available depending on your operating system and the system used to create the game. The Interactive Fiction Wiki maintains a list of available interpreters. To play this game you need a Glulx interpreter. Or you can play without downloading anything by following the “Play In-Browser” link. You'll need to have Javascript enabled on your web browser.