By A. J. Mako
“The Bridge of Death” is an interactive fiction. Yeah, that’s a real thing. An interactive fiction is a fiction story you play, or maybe it’s an interactive game you read. Long before there were first-person shooters, 3D graphics and virtual reality—even before there were personal computers—this is how people played computer games.
This particular interactive fiction is an adaptation of the Bridge of Death scene from Monty Python and the Holy Grail. It was created exclusively as a learning exercise. It takes about 5 to 10 minutes to play The Bridge of Death unless you spend a lot of time looking around, or you happen to get thrown into the Gorge of Eternal Peril (here’s a hint: DON’T PANIC).
- Glulx Story File (Blorb, 925KB)
- Z-Machine Story File (Blorb, 621KB)
- Source Text
- Play In-Browser with Quixe (link)
- Play In-Browser with Parchment (link)
The Bridge of Death was created with Inform and has IFID 8DDFFC7D-C290-47AC-89B0-F67505F67E0C.
Hi there! Just checked it out and I like it a lot! I did have to cheat a bit for some of the questions… 😉
One question I have for you, if you don’t mind. What’s the function of ‘display the Figure of Bridgekeeper;’ (line 131 of source.txt)? I tried running the source in Inform 7 and that’s where I got the error “Problem. In the sentence ‘display the Figure of Bridgekeeper’ , I was expecting to read a figure name, but instead found some text that I couldn’t understand – ‘Figure of Bridgekeeper’.”
Scorpion, it appears the source is missing the statement that sets up the image. If you put the source in a Glulx project you need the line “Figure of Bridgekeeper is the file “bridgekeeper.png”.” somewhere. I have it on line 29. You also need the image in a “figures” folder in the project materials folder.